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・ Ludmila Dayer
・ Ludmila Dvořáková
・ Ludmila Engquist
・ Ludmila Ezhova
・ Ludmila Ferber
・ Ludmila Formanová
・ Ludmila Frajt
・ Ludmila Javorová
・ Ludmila Jeske-Choińska-Mikorska
・ Ludmila Kalinina
・ Ludmila Kim
・ Ludmila Kuprianova
・ Ludmila Manicler
・ Ludmila Mikaël
・ Ludmila Müllerová
Ludic interface
・ Ludic language
・ Ludicharadripodiscus
・ Ludichrist
・ Ludicorp
・ Ludicra
・ Ludicrous
・ Ludicrous Lollipops
・ Ludics
・ Ludiente
・ Ludila Dam
・ Ludim
・ Ludimar Hermann
・ Ludin
・ Luding


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Ludic interface : ウィキペディア英語版
Ludic interface

A ludic interface is a type of computer interface. In the field of human–computer interaction (HCI), the term ludic Interfaces describes a discipline that focuses on user interfaces that are inherently "playful". This field of interface research and design draws on concepts introduced by Dutch historian and cultural theorist Johan Huizinga in the book Homo Ludens ("Man the Player" or "Playing Man").〔

Huizinga'a work is considered an important contribution to the development of game studies.
The various tools and concepts associated with ludic interface development differ from mainstream technological systems that employ human computer interfacing and interaction. Ludic interfaces tend to be more playful, are user-generated and user-driven, flexible, low-cost and cooperative. Such interfaces are often experimental and draw upon methods and knowledge from video game design, interactive media, modding cultures, media conversion, and social networking. The goal of ludic interface design is to create interfacing technology that offers ease of use and is inherently playful.
==Core concept==
At its core, "ludic interfaces" is a subcategory of interfaces in general. The notion is not restricted to electronics or human–computer interaction, even if the terminology was developed in respect to digital technology. Various authors suggest to use the term "ludic interfaces" for non-digital phenomena, e.g. architectural facades, skins, wearable computers, media art.〔
〕 "Ludic Interfaces" is also a Masters programme development on a European level. It is the title of a European collaboration in creating a network of academic institutions and of world leading media centres to investigate, design and test publicly shared digital content. The programme development is a joint project by the University of Potsdam, Universidad Politécnica de Valencia, Universität für künstlerische und industrielle Gestaltung in Linz, and by the University of Salford in Greater Manchester.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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